EDUtainment Marketplace
A. Problem:
1. People Remember 10% of What They Read
(Refer to Edgar Dale’s Cone of Experience)
65 % of the population are visual learners
2. No smart device for Kids. Using smartphone / tablet is a big concern.
3. No dedicated & safe digital platform for Kids, even Youtube (e.g. Momo challenge)
B. Solution:
1. Mobile Augmented Reality solution is fit for effective learning because people learn from experience.
2. A special design of smart device for Kids
Smart Magnifier: Like smartphone or tablet, Smart magnifier is a smart device built-in Android in the form of a magnifier.
3. A dedicated & safe digital platforms for Kids content: video, apps…
With a firewall layer for review, rating & selection process for content publishing providers.
C. How
Kids will have enough digital features to get safe & sound content for learning & playing
A. Problem:
1. People Remember 10% of What They Read
(Refer to Edgar Dale’s Cone of Experience)
65 % of the population are visual learners
2. No smart device for Kids. Using smartphone / tablet is a big concern.
3. No dedicated & safe digital platform for Kids, even Youtube (e.g. Momo challenge)
Global Kids
B. Solution:
1. Mobile Augmented Reality solution is best fit for effective learning because people learn from experience.
2. Need a special design of smart device for Kids to learn & play
Smart Magnifier: Like smartphone or tablet, Smart magnifier is a smart device built-in Android in the form of a magnifier.
3. Need a dedicated & safe digital platforms for Kids content: video, apps…
Need a firewall layer for review, rating & selection process for content publishing providers.
- Enable parents and caregivers to support their children’s overall development
- Prepare children for primary school through exploration and early literacy skills
- Prototype
- New application of an existing technology
1. Mobile Augmented Reality solution is fit for effective learning because people learn from experience.
2. A special design of smart device for Kids
Smart Magnifier: Like smartphone or tablet, Smart magnifier is a smart device built-in Android in the form of a magnifier.
3. A dedicated & safe digital platforms for Kids content: video, apps…
With a firewall layer for review, rating & selection process for content publishing providers.
1. Mobile Augmented Reality solution is fit for effective learning because people learn from experience.
2. A special design of smart device for Kids
Smart Magnifier: Like smartphone or tablet, Smart magnifier is a smart device built-in Android in the form of a magnifier.
3. A dedicated & safe digital platforms for Kids content: video, apps…
With a firewall layer for review, rating & selection process for content publishing providers.
- Virtual Reality/Augmented Reality
- Behavioral Design
- Social Networks
Because they're the basic needs / features of digital information to be equipped for Kids in the modern world which we has not done yet.
- Children and Adolescents
- Infants
- Australia
- Korea South
- United Kingdom
- United States
- Vietnam
- Australia
- Korea South
- United Kingdom
- United States
- Vietnam
With EKID Mobile AR app, there're 50,000 downloads globally.
Ref https://www.educationalappstore.com/app/ekid
With the partnership with TechTerra Education, we're entering US market and would like to develop the EDUtainment marketplace further.
https://www.techterraeducation.com/store/c48/E-Kid_Studio.html
Develop new contents for mobile AR products
Seek investment for Smart Magnifier
Forming up Safety platform for Kids (or EDUtainment marketplace)
We need investment
We're looking for investment
- Hybrid of for-profit and non-profit
-We have exclusive partnership with TechTerra Education to distribute EKID Studio products in US market
https://www.techterraeducation.com/
-We work with Makodesign.com for End-To-End Physical Product Development of Smart Magnifier.
-We work with EducationalAppStore.com for global marketing & safety platform for Kids.
Educationalappstore.com
By providing products, services and platform specialied for Kids as the nessessary luggage for learning & playing in the childhood, it'll benefit to the ecosystem and generate revenue from the consumer to B2B and related models.
To be financial sustainability, in the short-term, we selling mobile AR products, seeking investment into Smart Magnifier & Safety Platform for Kids.
"Selected Solver teams will join a supportive community of peers, funders, and experts to help advance their work; receive mentorship and strategic advice from Solve and MIT networks; attend Solve at MIT, our annual flagship event in May; and receive access to more than $1.5 million in prize funding for the 2019 Challenges."
This definitely will get me enough support to deliver the works & solutions if selected.
- Business model
- Distribution
- Funding and revenue model
- Legal
-Mako Design, for the Smart Magnifier invention & development.
-Indiegogo, for product marketing & selling.
-Other organizations who are intereste in our product ideas & solutions.
Sure that AI will be developed as modular engine to be incorporated into products & solutions.
We would like to ensure that the AI investment will make us more intelligent in understanding and nurturing human consciousness — that is to say, our unique qualities that make us creative, compassionate, and spiritual.
This will help our company to have more talent Women on board which make better products & solutions for Girls.
We'll make the data as visualized info as possible. And put each control in the processing to make sure it's compliant ethically and responsibly.