Teachcomp - Inclusive Digital skills for Civic Participation
A report by the International Finance Corporation (IFC) revealed that about 230 million jobs in sub-Saharan Africa will require some level of digital skills by 2030. Current statistics show that 90 percent of children in Africa pass through school without being exposed to any basic digital skills, which becomes a main limitation for them in today's world of the digital revolution.
Crystal Teachcomp closes the digital skills gap among school-age children, adolescents, and young adults due to learning differences, poor internet access, inadequately competent educators, and the high cost of digital skills training.
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Teachcomp is an offline-first, accessible freemium application suite that enables a blended, inclusive digital literacy education in both in-school and out-of-school environments.
Teachcomp works by downloading and installing the app executable on a laptop or desktop computer even if there is no internet connection. It uses the typescript language and modern frameworks such as Electron.js, Vue.js, Next.js, REST/REST APIs, MYSQL, Amazon Web Services, and other Cloud Computing services.
Teachcomp currently serves school-age children, adolescents, and adults who do not have access to quality and inclusive digital skills education and hence cannot do much in civic participation, such as collaborative problem-solving.
Myself and my team are well positioned to deliver this solution by engaging school-age children and young adults who reside within the local government in digital skills boot camps that help them develop critical thinking and problem-solving skills, which play an important role in civic action.
- Provide access to improved civic action learning in a wide range of contexts: with educator support for classroom-based approaches, and community-building opportunities for out of school, community-based approaches.
- Nigeria
- Pilot: An organization testing a product, service, or business model with a small number of users
We are applying to solve to gain access to experienced business and technical leaders, advisors, and a community of like-minded individuals working hard to make our society a better place.
- Financial (e.g. accounting practices, pitching to investors)
- Legal or Regulatory Matters
- Product / Service Distribution (e.g. delivery, logistics, expanding client base)
Our solution is innovative because it increases the capacity of its beneficiaries by empowering them with digital skills that help them to participate in collaborative problem-solving and community development.
Our impact goal for the next five years is to increase our reach and impact into new regions.
- 1. No Poverty
- 4. Quality Education
- 5. Gender Equality
- 8. Decent Work and Economic Growth
We are measuring our progress through our online and paper, customer feedback forms especially to those with diverse abilities and special learning needs.
Our solution uses software technology, and we plan to introduce drones, virtual reality, blockchain, AI, and robots going forward.
- A new application of an existing technology
- Software and Mobile Applications
- Nigeria
- Ghana
- Kenya
- Nigeria
- Switzerland
- United Kingdom
- For-profit, including B-Corp or similar models
We make our solution accessible for all learners and our training classes are inclusive, accommodating learners of diverse abilities and special needs.
We use the B2B and B2C business models to provide our solutions to both schools and parents with children with special needs.
Our source of income includes:
- Our software license keys
- Training Academy
- School Computing program
- Organizations (B2B)
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Founder
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Director/Product Designer