Ann Education
We transform textbooks into their digital and interactive form, making curriculum more engaging and better suited for hybrid and distant learning. We do it while respecting the original design of the titles, meaning that all publishers' library can be rescued from their printed/static form into a new future-proof format. You will be able to see an example by clicking here.
As for the specific problem within the Challenge, our technology supports a cache solution, that allows students to access the content without permanent internet connection. We are also measuring crucial KPIs during the student journey inside Ann and providing educators with valuable insights about each individual and class, that will guide and help teachers into individualizing learning and planning classes according to the struggles found by the students.
Ann can definitely help to support timely and manageable assessments to help under-resourced communities better plan, monitor, and evaluate learning, as we already do it for our clients spread into four different countries. Our disruptive approach to education, helping publishers reinvent their own curriculum has the potential to help learners from different ages to reengage into their own educational journeys.
Ann is a learning platform providing SaaS solutions for the educational industry. Publishers and educators can turn their existing textbooks into digital, gamified and personalized learning experiences using learning management system capabilities. This saves our customers from making a costly and time-consuming process of recreating existing content from scratch.
In a first level, our solution serves education publishers, that are currently in a journey to change their materials into digital and interactive formats, especially in this post-covid era that we're living in. We change their lives by allowing them to spare time and money in innovation, by having a faster go-to market with their already existing content, transformed by our technology. It's a dirsuptive solution for a market that had to reinvent itself completely in the past two years.
In a second level, our solution directly impact learners and educators. Students feel more engaged and compelled to study by using Ann, since our gamification assets bring a joyful experience to the overall journey. Teachers can send lessons straight from the interactive book versions and receive data that matters about each student and exercise, as tracking progress is made easier by our platform.
We participated in the last IsrAid and Peers Program Humanitarian Bootcamp, in 2021, hosted in Tel Aviv. We understand that we want our solution to be able to impact the world positively and we're actively seeking for ways to scale our product in a way that it will benefit a large ammount of learners across the globe.
We are currently operating in Nigeria, in a partnership with a local publisher, that is "annifying" their titles for the children in the country. This initiative helped us into guiding our product roadmap for a solution that won't require access to the internet at all times. Ann learns from the community it serves and adapts accordingly, giving customized features to each publisher and/or region.
- Support timely and manageable assessments to help under-resourced communities better plan, monitor, and evaluate learning
- Scale
We are currently scaling our solution, having just closed a partnership in the United States. Ann is still struggling into business model decisions and the best way to understand how to price our solution. We deeply believe that our participation in Solve can help us give the next step into the correct direction.
- Business model (e.g. product-market fit, strategy & development)