3lmeverse
3lmeverse is a platform that enables people to share their scientific knowledge through creating interactive scientific content by using AR, VR, NFT, and AI technologies.
The platform will provide content creators with the needed tools to create a wide variety of content from simple learn-by-doing for children to advanced scientific labs.
We also give programmers and designers the ability to help the creators to make better content by creating new tools and products which they can sell as NFT.
We intend to use the fast growth of these technologies and the increasing interest in them to create a place where educational institutions, individual instructors, and anyone who has knowledge or experience and wants to share can create their content without having an advanced technical experience.
We are working on making these technologies that have been used on a small level available for the audience around the world to use and profit from it.
Because of COVID-19 most of the educational institutions around the world were closed either fully or partially for the past two years.
According to UNICEF, more than 77 million students were not able to attend schools and universities.
The closing of schools has interrupted the functioning of the system, reducing student learning, restricting the activities of education authorities, and enforcing students to use digital learning methods.
Distance learning has been very useful to keep the educational process through the pandemic but it has a very low quality because it depends on very primal methods like videos and text files which lack interaction between instructors and students and it has no practical side of learning.
Although this problem has appeared clearly because of the wordwide closures, it has been a problem for a long time in developing countries because of the severe lack of educational facilities caused by corporation, wars, and conflicts.
Students - especially college students- in these countries don't get their needed practical training which affects the quality of their education.
3lmeverse aims to give Educational institutions, individual instructors, and anyone who has the scientific knowledge to share a chance to make high-quality educational content for students around the globe.
Our project will help students to get a better educational experience inside and outside institutions by enhancing the quality of practicing and training that they get.
It also will help employees and freelancers to get continuous training throughout their lifetime and keep up with the rapid changes in the market .
Content creators will also have the chance to profit from their content by choosing to get paid for it which will help them to continue to make more useful content.
Developers and designers will benefit from the tools and products they will make to enhance the content by selling these products as NFT.
For the past year and a half, I had been working on a project called 3lmegram which is a social media platform dedicated to sharing scientific simplified articles for students.
Although of its success as a pilot in my community, I have noticed that only articles is not enough especially with applied sciences which require more work and practicing.
Based on my experience as a pharmacy student and my experience from my previous project I found that this project can be a sufficient solution for the problem.
I also did some surveys for many students to help me develop my solution.
- Improving learning opportunities and outcomes for learners across their lifetimes, from early childhood on (Learning)
- Concept: An idea being explored for its feasibility to build a product, service, or business model based on that idea
Because we are currently still at the stage of research and building.
At the current time, we have a primary product but we are still working on it, and with the right funding we hope to release it within few months.
- A new use of an existing technology (e.g. application to a new problem or in a new location)
we are depending on VR, AR, BLOCKCHAIN, AND AI.
3lmeverse is working through using these technologies to create an interactive content for people around the world.
- Artificial Intelligence / Machine Learning
- Blockchain
- Crowd Sourced Service / Social Networks
- Virtual Reality / Augmented Reality
- Iraq
we are not in the market currently.
We hope to be in the market before the next year and help to give higher quality of education as soon as possible.
We can measure our progress by our users number, content value, and tools available on our platform.
Mainly it is finical obstacles but we sure we can overcome them.
I am currently working alone as a full-stack developer but I hope to gather time soon.
No
- No
- Yes
We will used to launch our solution to the market.