inourhands youth skills development
The world has been hit by the Covid-19 pandemic. All sectors worldwide, including education, have been devastated by the impacts of COVID-19 pandemic. As we approach the new normal in the post-COVID-19 era, there is a need to consider education anew in the light of emerging opportunities and challenges.
The solution is to provide access to digital learning to the less disadvantaged communities where centers will be built, training provided and instructors appointed to assist the young ones with e-learning and furthering their education. Learning has been highly affected by the pandemic and response need to be urgently developed to help ease the effects of the pandemic especially to the vulnerable communities.
This crisis has exposed the many inadequacies and inequities in our
education systems – from access to the broadband and computers needed for
online education, and the supportive environments needed to focus on learning.
Students from privileged backgrounds, supported by their parents and eager and able to learn, could find their way past closed school doors to alternative learning opportunities. Those from disadvantaged backgrounds often remained shut out when their schools shut down. This crisis has exposed the many inadequacies and inequities in our education systems – from access to the broadband and computers needed for online education, and the supportive environments needed to focus on learning, up to the misalignment between resources and needs.
While the educational community have made concerted efforts to maintain learning continuity during this period, children and students have had to rely more on their own resources to continue learning remotely through the Internet, television or radio. Teachers also had to adapt to new pedagogical concepts and modes of delivery of teaching, for which they may not have been trained. In particular, learners in the most marginalised groups, who don’t have access to digital learning resources or lack the resilience and engagement to learn on their own, are at risk of falling behind and also their performance will be highly affected by lack of skills on computer utilisation.
The project aims to create a supportive environment for the community youth/learners and the teachers to have access to online learning platforms and to impart them with computer skills.
The goal of the project is to empower youths in rural communities across Bushbuckridge with computer education which will include knowledge in basic computer usage which among include, Microsoft office, desktop publishing, technical skills in computer engineering such as installation, assembly and repairs. By providing this computer education, entrepreneurial and leadership skills, the project seeks to reduce poverty, crime and illiteracy and to also tackle the effects of the Covid-19 pandemic on our communities.
The project aims to create a supportive environment for the community youth/learners and the teachers to have access to online learning platforms and to impart them with computer skills.
This intervention will target youths across disadvantaged communities. The intervention is planned for youths because they require computer literacy skills in order to become competitive in their upcoming careers and to have ease in their day-to-day activities. Computer knowledge have become an indispensable tool for these youths especially after the pandemic, from making of their assignments, writing research papers, helping in their studies, to learning new information.
Real change often takes place in deep crises, and this moment holds the possibility that we won’t return to the status quo when things return to “normal”. While this crisis has deeply disruptive implications, including for education, it does not have predetermined outcomes. It will be the nature of our collective and systemic responses to these disruptions that will determine how we are affected by them. In this sense, the pandemic is also a call to renew the commitment to the Sustainable Development Goals. Ensuring that all young people have the opportunity to succeed at school, businesses and develop the knowledge, skills, attitudes and values that will allow them to contribute to society is at the heart of the global agenda and education’s promise to our future society. The current crisis has tested our ability to deal with large-scale disruptions. It is now up to us to build as its legacy a more resilient society.
- Increase the engagement of learners in remote, hybrid, and physical environments, including strategies and tools for parental support, peer interaction, and guided independent work.
The project aims to create a supportive environment for the community youth/learners and the teachers to have access to online learning platforms and to impart them with computer skills.
- Growth: An organization with an established product, service, or business model rolled out in one or, ideally, several communities, which is poised for further growth.
,the organisation is running projects ini bushbuckridge , mpumalanga
Adv