AKG App
The problem we are committed to solving is the quality of education to develop the skills of children with autism and to help parents to be more engaged on their child's progress and needs It also creates equal educational opportunities for autistic children, which contributes to creating a positive impact in their future lives and education
our solution is developing gamified solutions to help improve the lives of kids with Autism, and allow parents and professionals to be more engaged and informed objectively on their progress.
Many children with autism will have the opportunity to get an education and develop their skills, and our databases will help enhance solutions for children with autism and assist autism research We will also work on many business partnerships around the world, which will promote innovation and provide innovative solutions that help create a positive impact on autistic children, their parents and society.
Lack of Autism centres in the region with lack of services provided to kids with autism especially after the pandemic of covid-19, the Number of kids with Autism are1 in 160 Globally ,1 in 54 children in the U.S. , 1 in 400 in MENA and this number are increasing with High costs of kids' treatment and Disengagement of parents about their kids condition and progress.The cost of caring for Americans with autism had reached $268 billion in 2015 and would rise to $461 billion by 2025 in the absence of more-effective interventions and support across the life span.
Therapeutic Treatments for Autism is mainly associated with long weekly hours Which affects the ability of specialists to follow up on cases at the appropriate times and to design and follow up appropriate treatment plans.Mental Health Professionals are exploring the use of Video games to complement traditional treatments and Some games available in the market suffer from weak game design which often miss therapeutic objective goals.This is due to poor integration of game design and mental health experts which affected the development of kids with Autism skills.
Gamifying the therapeutic process, through monitoring and adjusting.AKG App is Mobile games App designed to fit Kids with Autism to improve the kids skill's , With Portal that provides information to parents and threptic professionals to help in monitoring progress and make therapeutic and design decisions.
The AKG System is two-fold;
The games: designed to monitor progress, and is improved through feedback for customers.
The analysis panel: Portal that provides information to parents and threptic professionals with the with information to help in monitoring progress and make therapeutic and design decisions. AKG AI is an analytics solution that will learn patterns and provide information to the panel.
- Children with Autism age 3-13 years old, Gender : Male/Female
- Parents of children with Autism age 26-50 years.
- Autism specialists.
- Children with Autism on centres waiting list.
- Children with Autism need more improvement.
- Children with Autism in remote area.
Before we started designing our solution we observed and monitored our target group and we noticed that children have different levels of progress in skills from age to another, as well as gender as well as Some children need constant training and repetition in order to maintain the gained skills . Parents are also looking for alternative ways to help them develop the skills of their children at home, as there are complaints about the level of services provided that parents share on social media platforms and the constant search for ways to help them understand their child more and meet his needs Especially after the covid-19 pandemic.
Autism Specialists develop their skills and methods of interacting with children as well as trying new ways to develop the child's skills, and we noticed that specialists make plans for children at home, but they do not match the family's income or educational level to develop the child's skills, and specialists also spend a long time developing the child's skills and monitr the child progress. In webinars specialists discussed the chance of using new ways and technologies to help them design and track the child progress.
We also noted that follow-up between specialists and parents uses traditional methods and takes a long time to share progress.
Since we started designing the solution, we involve the target group with us, as our solution is working on development through feedback from our customers, as well as the weekly interviews we conduct with them to measure the impact and also compare the progress reports from our system and outputs with the target segment.
Our solution covers the needs of our target group through:
- Developing autism skills, following up on their progress on a daily, monthly, and annual basis, and providing families with kids progress reports.
- Continuous follow-up with parents to measure the positive and negative impact of working to promote positive solutions, as well as reduce the cost of treatment for parents and speed up the integration of their children into schools and enhance their learning opportunities.
- Organizing the educational process for specialists in an innovative environment that allows them to follow the progress of many children and design solutions as well.
- Enable access to quality learning experiences in low-connectivity settings—including imaginative play, collaborative projects, and hands-on experiments.
The greatest challenges facing autistic children are to have equal opportunities in the classroom for educations Our solution focuses on developing the skills of autistic children through gamification education and enhancing their skills to help them obtain equal opportunities in education classes. As one of our main stake holder we have in our solution are schools, our system helps schools design educational plans that suit children with autism , follow their progress and linking with parents and specialists in the system, which contributes to creating a positive impact.
- Prototype: A venture or organization building and testing its product, service, or business model.
(Early access MVP).
- A new business model or process that relies on technology to be successful
The Big Idea that relates entirely to algorithms and special design of the games to fit kids with Autism and adaptation. Using the AKGAPP advantage and features don't need a connection to the Internet.
- Behavioral Technology
- Big Data
- Software and Mobile Applications
- Women & Girls
- Children & Adolescents
- Rural
- Urban
- Low-Income
- Middle-Income
- Persons with Disabilities
- 3. Good Health and Well-being
- 4. Quality Education
- Saudi Arabia
- United Arab Emirates
- For-profit, including B-Corp or similar models
we are now 3 founders one of the founder working in full time , other founders working in part time.
- Focus on social impact and Build social value.
- A commitment to helping individual with Autism.
- Appreciating the unique strengths of every individual.
- Passion is at the heart of our start up.
- Diversity of team expertise over 35 years of experience.
- Individual consumers or stakeholders (B2C)
As social entrepreneurs, we want to create a positive impact in the world and also to kids with Autism , and we would like to get the appropriate mentoring and coaching from the pioneers in this field such as MIT Solve that will help us to achieve our impact goal.
- Human Capital (e.g. sourcing talent, board development, etc.)
- Financial (e.g. improving accounting practices, pitching to investors)
- Public Relations (e.g. branding/marketing strategy, social and global media)
- Monitoring & Evaluation (e.g. collecting/using data, measuring impact)
- Product / Service Distribution (e.g. expanding client base)
- Technology (e.g. software or hardware, web development/design, data analysis, etc.)
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AKG AI is an analytics solution that will learn patterns and provide information to the panel to understand Autism more.
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Founder & CEO
CTO Officer