Shimmy Upskill: Empowering garment workers through play
Upskilling garment workers for new jobs in the age of automation
Hear the Pitch
The Problem
There are approximately 60 million garment workers around the world, who are primarily women in low-income countries with limited economic opportunity. The apparel industry is steadily adopting automation, and when sewing automation hits these factories, an expected 24 out of 25 workers will be forced to look for other jobs.
The Solution
To prepare for this shift, Shimmy Technologies provides garment workers with digital skills to thrive in the age of automation. Shimmy’s learning software uses game mechanics and AI to teach digital pattern making and 3D modeling—in-demand skills—allowing workers to move into a higher-paid position at a factory where they’re already employed.
Workers progress through modules on a low-cost tablet, tagging and annotating digital assets as they go. This annotation data is valuable to brands and manufacturers as it helps them accelerate the product design and production process. The result is a win-win system for both garment workers and apparel brands.
Market Opportunity
- US apparel brands waste an estimated $16 billion per year in wages on stock-keeping unit (SKU) proliferation and lost revenue opportunities because apparel design relies on manual data entry.
- Most upskilling applications with similar features have limited usability for the garment industry; software is often proprietary, lacks integrative features, and is only available in English.
Organization Highlights
- Conducted four successful pilot programs: two in New York, NY and two in Dhaka, Bangladesh
- Awards: Winner of IEEE Retail Digital Transformation Grand Challenge, Finalist in Tommy Hilfiger Social Innovation Challenge
- Entrepreneurship networks: New York Fashion Tech Lab, New Lab
Existing Partnerships
Shimmy currently partners with foundations, government departments, nonprofits, tech companies, and apparel companies such as:
- Sri Lankan manufacturer NAF, C&A Foundation, and the New York Department of Labor Workforce Development Institute provided initial funding
- BSR and Change Associates assisted in the coordination of Upskill pilots
- Global Brands Group, Avery Dennison, Tommy Hilfiger, and NIKE provided product feedback and development expertise
- IBM, Gerber Technologies, and Software Automation provided consultation and in-kind donations
Organization Goals
Shimmy seeks to:
- Raise $1.4 million to further build out technology and connect to a data management platform
- Refine Upskill learning modules to include brand objectives; share findings and build metrics
- Expand pilots to two additional markets
Partnership Goals
To reach these goals, Shimmy seeks partnerships to:
- Carry out pilots in Indonesian and Bangladeshi factories with brand partners
- Secure angel and institutional investment for seed round
- Expand the use of Upskill’s software
- Monitor and evaluate the organization’s social impact
A learning environment utilizing game mechanics to upskill digitally illiterate garment workers as sewing automation is introduced to factories.
Shimmy Technologies is an early-stage company that believes the future of work in the apparel industry should be fun, dignified, and efficient—and driven by a people-first mindset. Our SaaS-based applications help prepare apparel brands and manufacturers for the future of work by automating manual processes and helping humans attain new skills, aiding them in their transition to become the flexible workforce of the future.
Shimmy Technologies uses a cloud-based, artificial intelligence (AI) platform to accelerate conventional apparel design workflows while laying the groundwork for apparel’s next chapter: mass customization, circularity, and automation.
- We help apparel brands speed up their product development cycles, lower COGs by better rationalizing SKUs, and earn more incremental revenue by having flexible, digital models ripe for personalization and customization.
- We help apparel manufacturers train their workers so they can increase capacity to do more digital patternmaking, use material with less waste, and increase accuracy in changes to physical prototypes.
- We help governments scale digital literacy initiatives to diversify export industries ahead of automation reshoring garment production closer to demand for clothes.
We are building our applications to eventually serve the entire design through manufacturing process while employing lean start-up tactics.
Our latest project is the development of Shimmy Upskill. Our goal with this application was to answer the question of how to retain workers most vulnerable to job loss as a result of automation technologies. The apparel industry, made up of a predominantly female workforce, is witnessing an upheaval. With mounting pressure to increase speed to market, the sector is using more digital patterns and 3D CAD models in its product development and merchandizing workflows. These digital models, in turn, are defining the tasks operated by new sewing robots, which may drastically reduce the number of workers needed for mass production of clothing.
We believe those who can operate and program these robots will be the workforce of the future. Adopting digitalization and/or automation will require garment industry workers to learn new skills in highly technical CAD software or risk being left behind. Anticipating this change, we want to protect workers’ right to livelihood by preparing them for career paths inside and outside of the apparel sector. Using pattern shapes that they already understand, we are building a gamified training platform that enhances digital literacy and other transferable job skills.
- Upskilling, Reskilling, and Job Matching
- Human + Machine
The apparel industry is moving towards localized manufacturing and mass customization by adopting automation and artificial intelligence (AI). However, these technological changes have serious social impacts, specifically the mass displacement of 75 million garment workers around the globe. Most of these workers are women, concentrated in low-income countries with limited economic opportunities.
We are tackling this challenge by building new technologies that optimize workflows for apparel brands and manufacturers while amplifying humans' unique capacity for creativity, design, and empathy. In this way, we not only enhance the apparel industry’s efficiency and productivity, but also create dignified jobs for workers.
The system set up to design and manufacture clothing is outdated and inefficient. Changes in buying behavior, pressures to automate, and cost efficiency measures are driving the apparel industry to adopt 3D technology to design clothing. The industry’s slow pace has yielded a major shortage of talent with expertise in clothing construction and 3D modeling skills.
3D apparel CAD platforms themselves are difficult to learn and use. Advances in touchscreens, speech-to-text, and AI have been essential to remove typical human computer interaction barriers and reach a population in need of higher skilled work who can bridge this talent gap.
- Adult
- Female
- Urban
- Lower
- East and Southeast Asia
- Bangladesh
- Indonesia
- United States
- Bangladesh
- Indonesia
- United States
- For-Profit
- 6
- 1-2 years
SOLVE gives Shimmy Technologies an opportunity to improve our product line by accessing potential cross-sector partners and learning from the brightest minds in the technology and social innovation field. More specifically, we applied to:
- Network with organizations such as Google and GE to scale our product.
- Consult with MIT academics, such as Erik Brynjolfsson of MIT Initiative on the Digital Economy.
- Connect with non-governmental organizations, including UN Women and World Bank, to understand gender and development issues in target countries.
- Collaborate with other SOLVE teams, such as Digital Citizen Fund, whose mission is closely aligned with Shimmy Technologies.
- Peer-to-Peer Networking
- Technology Mentorship
- Connections to the MIT campus
- Impact Measurement Validation and Support
- Grant Funding
Stats
Shimmy Upskill trains garment workers for higher-paying jobs in only 4 hours.
Solver Team
Organization Type:
For-profit
Headquarters:
New York, NY, USA
Stage:
Pilot
Working in:
Bangladesh, Indonesia, USA
Employees:
6
Website:
https://www.shimmy.io/
![Sarah Krasley](https://d3t35pgnsskh52.cloudfront.net/uploads%2F10886_sk-headshot.jpg)
CEO