Cashtivity is a library of real world, creative challenges for teaching essential learning content collaboratively in class through entrepreneurship. Our framework is based on our award winning Build a Business project based learning engine:
We've successfully entered the US K12 middle school math & STEM market with a set of standards aligned real world Challenges & we're receiving interest in scaling these to schools across the world, including Australia, UK, Middle East & parts of Europe & Asia. Our core strength is content curation through custom digital formats which we share with authors & writers and host on our proprietary functionally rich web based real time, API based platform. Our proposal to Solve is to create a series of culturally appropriate & creative challenges to inspire & immerse students in role play as an intern or expert solving real world problems, taking on employment, entrepreneurial and financial challenges that are relevant & meaningful. Accessing children and teens through their formal education is our core strategy for enabling capacity building in youth. We believe this is a more sustainable and scaleable approach and can be applied universally. To do this, we would build partnerships to access schools, with technology companies like Microsoft and also work at the grassroots with teachers, like Stephanie Conklin, PhD:
https://youtu.be/zxCDvWnwPnk
We are open to working with NGOs and higher ed partners to deliver & scale our solution for Solve.We're backed by a leading US edtech angel investor, Jean Hammond & she is our referee for the Solve Challenge.