Historical Milestones with VR
“Who controls the past controls the future. Who controls the present controls the past.” George Orwell, 1984
The history becomes tedious when only heard and seen, but not felt. Historical Milestones with VR, is the interactive and fun way to discover the past. From the majestic Aztecs to the great European civilizations, help us not only to know our roots, but also world history. In the most real way possible and in a way that you will never forget. Education in Latin America and the Caribbean will be innovative and awaken the student's sense of wonder, the need for knowledge and develop the skills of reasoning and analysis. But above all the desire to continue studying.
In Mexico there are more than 25.4 million basic education students, of which there are 232,876 schools, 198,348 are public and 34,528 private.
This means that 20 million children do not have the necessary educational tools, since the government cannot afford them, while private schools have a larger budget for this.
In the 2020 budget, the Ministry of Public Education (SEP) was assigned disposable income of 326.282 billion pesos, 0.5% more than the Executive's proposal and 2.8% higher than in 2019, the budget for basic education had a 10.1% cut in real terms compared to the one approved in 2019.
Historical Milestones with VR helps make these children's education innovative, technological and helps to reinforce their teaching in the classroom with virtual reality excursions. It is like having a museum, an important place, a decisive moment in history or a distant place, in your classroom.
We know the museum of the greater temple in the city of mexico has received more than 20 million people in its 33 years of existence. There are millions of children around Mexico who have not been able to be where their ancestors originated, that is why Historical Milestones with VR, will take to all schools in Mexico and the world, the cosmic center of Mesoamerican cultures, so they can see and feel.
The historical journey of the great milestones of our world, all this in a virtual reality viewer, where you can walk, interact, see, feel, the world in those times, know the traditions and rites of the cultures that they tell us about but we do not understand.
A virtual reality viewer takes you into a new world, where you experience these cultures.
All this world made with the help of experts, archaeologists, historians, architects and a lot of research.
Helped by 3D technologies, animation, software for video games implementation and the great passion of sharing these worlds with everyone.
- Deploy new and alternative learning models that broaden pathways for employment and teach entrepreneurial, technical, language, and soft skills
- Pilot
Virtual reality is a technology that helps both children and adults, as a simple history class or training crib for a cement kiln, all without the risks that these entail and the excessive costs for training. All this in a controlled environment and being easy and fun. Virtual reality also helps improve or develop soft skills, such as critical thinking, decision making and many more, it helps to awaken the hunger for knowledge.
Education is easier if it is done by playing, it is easier to remember, understand and analyze, because you start to wonder about everything around you. The average of the economy in Mexico, it is not achievable for all the children of our country to know for example a Louvre Museum, to know the beauty of a Mona Lisa, how to ask questions about the past?, how to understand its present? and how it is imagine a future?, If they can't know and see history firsthand.
- Children & Adolescents
- Rural Residents
- Urban Residents
- Very Poor
- Low-Income
- Middle-Income
- Minorities/Previously Excluded Populations
- Refugees/Internally Displaced Persons
- Mexico
- Argentina
- Colombia
- United States
- Mexico
- Argentina
- Brasil
- Colombia
- United States
- 1. 0
- 2. 600,000
- 3. 3,000,000
We are looking for share this series of milestones, to many people, in museums, expos, schools and all the people that they want in the oculus store, or store that can have a VR Headset.
One of the most important is the money, to pay the developers, animators, modelers, and all the technical people. Also to invest in VR Headsets.
Working on other projects with the studio that help generate income to continue maintaining this project lived. Go with goverment or private investment.
- I am planning to expand my solution to Latin America/Caribbean
no
We want to create a lot of cultures, like mayas, greeks, vikings, etc. and this VR tours, for many people can see and have the experience.
- For-profit
6 poeple,
2 3D generalist full-time
1 3D generalist part-time
1 Trainee part-time
1 developer part-time
1 Historian part-time
3D generalist, developers and designers.
We need people with talent and passion to know and share the history.
We do not currently work with any
Historical Milestones with VR--- loking for goverment/private investment----show all the tours or experiences in many places----- go to other countries to show it.
The plan is to create a link with the government of Mexico and the SEP, secretary of public education, to manage to take these tours to all schools in the country. In addition to seeking investment with private museums, private exhibitions or entertainment venues where to show this project
We need to show this project to the world, TPrize was a perfect platform, alse we know that we can do a good partnership to create a world with quality education.
- Connection with Experts
- Funding
Museums, Private Investment, Schools and Goverments.